New Life Rule (NLR)

(Medium 3-4 SP)

The New Life Rule (NLR) governs what a player may or may not remember following incapacitation or death. It ensures fairness, realism, and immersion in all roleplay scenarios.

1. Side-Lying State (Stabilized by EMS)

  • If a player is downed and placed on their side before being revived by EMS, they are considered to have sustained minor trauma.

  • In this case, the player is allowed to remember everything that occurred leading up to and during their downing.

  • They may use this information in ongoing roleplay, including names, faces, and full situational details.

  • Players may not initiate any immediate revenge upon their attacker once saved by EMS.

2. Flatbacked State (Severe Trauma, Revived by EMS)

  • If a player is downed and remains flat on their back until revived by EMS, they are considered to have sustained severe trauma.

  • In this state, the player experiences a foggy or hazy memory of the incident.

  • They may recall general impressions only, such as:

    • Voice types heard during the event (British Male, American Female etc.)

    • A vague recollection of a face

    • Clothing colours or styles

  • They may not remember precise details, such as exact names, vehicle plates, specific weapons, or exact conversations.

3. Drowning or Respawning (Fatal Trauma)

  • If a player drowns or chooses to respawn instead of waiting for EMS, this is treated as a permanent death for that situation.

  • The player remembers nothing of the events leading up to their incapacitation.

  • They may not use any information related to the incident in future roleplay.

  • The only way players remember is if someone else tells them.

  • The player can't remember anything 15 minutes prior to the situation.

  1. Extras

  • Players may not return to the scene of the ongoing situation after being revived.

  • Players may also have the police involved in the roleplay, should you choose to inform them.

  • DO NOT RESPAWN IF YOU ARE IN AN ACTIVE SCENE.

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